Can You Activate Continuous Spell Cards on Your Opponent Turn Yugioh
Loading up your Graveyard isn't always easy.
There are lots of cards in today's Dueling scene that offer useful effects from your Graveyard. Many more cards are good in the Graveyards because you can revive them, or use them to pay the costs of other cards.
When you activate a Spell or Trap Card that can serve a purpose in your Graveyard, you get extra value once they've left the field. But what if you want to get those cards straight from your Deck to your Graveyard?
Foolish Burial Goods is a new Normal Spell that can fit into a ton of different strategies. Its effect sends a Spell or Trap Card from your Deck straight to the Graveyard. That's it. You can only activate one copy per turn, but there are no delays, no costs, and you can play a full three copies.
There are lots of cards with Graveyard effects that see widespread play. We already mentioned Breakthrough Skill; you can banish it from the Graveyard to negate an opposing monster effect. Banish Galaxy Cyclone from your Graveyard to destroy a face-up Spell or Trap Card, banish Skill Prisoner to protect a card from targeted monster effects, or banish Mischief of the Gnomes to reduce the Levels of all the monsters in both players' hands. All four saw serious table time in 2016.
Those Graveyard effects are largely a value-add; they make those cards more useful, but the bulk of their value is still rooted in their regular activations. All but Mischief of the Gnomes have delays, too, that keep them from being banished from the Graveyard the turn they're sent there. Foolish Burial Goods can definitely open up some options with those cards, but there are better reasons to play it.
Lots of themes have powerful cards with faster, more remarkable Graveyard effects. A lot of them have to do with searching or Summoning cards, and Foolish Burial Goods makes those strategies faster and more consistent as a result. Here are some big examples.
Fluffals get a big boost in power from new cards in the upcoming Fusion Enforcers booster, but they get more consistent with Foolish Burial Goods. Whenever the Continuous Spell Toy Vendor is sent to the Graveyard, you can search your Deck for Edge Imp Sabres or any "Fluffal" monster. That turns Foolish Burial Goods into a Reinforcement of the Army for Fluffals and speeds up all of your combos.
You can banish Cubic Karma from your Graveyard to search your Deck for any "Cubic" monster. Search out Duza the Meteor Cubic Vessel and Normal Summon it to send another Cubic Karma to your Graveyard, and set up another search.
SPYRAL Decks are always looking for more ways to Special Summon SPYRALs. They're really good at searching them out of the Deck for free every turn with SPYRAL Resort, but not quite as good at getting them out of the hand. SPYRAL Mission – Assault, in addition to its on-field card drawing effect, can be banished from the Graveyard to Special Summon a "SPYRAL" monster from your hand, and Foolish Burial Goods can send it straight there.
You can banish U.A. Penalty Box from your Graveyard to search a "U.A." Spell Card like U.A. Powered Jersey or U.A. Stadium, both of which can make powerful OTK combos. If you just need a monster to start things off, you can get U.A. Signing Deal to Special Summon any "U.A." monster straight from your Deck.
Volcanic Duelists can banish Blaze Accelerator Reload from your Graveyard to send any "Volcanic" card there as well: search Volcanic Shell for 500 Life Points, reflect damage with Volcanic Counter, or Raigeki the field with Volcanic Scattershot. Monarchs have it even better, with The Prime Monarch, Strike of the Monarchs, Frost Blast of the Monarchs, and Pantheism of the Monarchs all having Graveyard effects.
Lunalights, Magicians, Ancient Gears… All sorts of strategies can play Foolish Burial Goods! Watch for it at your Raging Tempest Sneak Peeks this weekend.
Source: https://yugiohblog.konami.com/articles/?tag=spell-cards
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